ZED

Eagre Games/Skymap Games

Role: Blueprints Programmer, Designer, QA

I began working on ZED in 2017. I was a designer, programmer, QA tester, and did anything else that needed done. Due to some production issues the game was picked up by Skymap Games in 2018 and changed focus. I stayed on the project part-time, but with many similar responsibilities until the game was released in in June 2019.

Below are some prototyped puzzle designs I created that, unfortunately, never made it into the game. Most of the art and modeling you see here was done by James Cowin, you can see more of his work here.